Rigs of Rods

“Rigs of Rods (also known as RoR), is a truck, car, airplane and boat simulator. You can drive, fly or sail in total freedom in an open environment. What makes RoR different to most simulators is its unique soft-body physics: vehicles chassis and wheels are simulated in real-time as flexible objects, giving the simulation an extremely accurate behavior, while allowing the vehicles to be simply specified by their structural composition, as a network of interconnected nodes (forming the chassis and the wheels). Crashing into walls or terrain can permanently deform a vehicle in a realistic manner. In addition to its unique soft-body physics, RoR also features an advanced flight model based on blade element theory, allowing the accurate simulation of any airplane, base on their physical dimensions and wing airfoils. It also features an accurate buoyancy model based on elemental pressure gradients, enabling boats with complex hulls to move realistically in the swell.
Rigs of Rods is an amateur game developped by Pierre-Michel Ricordel, aka Pricorde, and is a one man hobby development, with a $0 budget, that has started more than two years ago and is still continuing. Recently a second developer, Thomas, has joined the “team”. He is also the donator and caretaker of the web sites. A growing community has build up since some time and has contributed many vehicles to the game”.
Recommended Requirements:
* CPU: P4 or equivalent AMD at 2GHz or more, better with HyperThreading technology or dual-core (RoR has dual-core support)
* RAM:512 MB of RAM
* Video Card: 3D Accelerated with 128MB of VRAM or more
* DirectX 9c on Windows, or GLX on Linux
* supports force feedback joysticks and wheels (except on Linux)
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* supports 3D sound effects with multichannel sound cards (enable the hardware sound renderer)
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April 13th, 2008 23:10